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Last edited by Ollie; at PM. Reason: spelink and gramar r not my friendz. Interesting stuff. On testing this I get a "leveler" and "mod optimizer" FX not found. Where do I get these? Find More Posts by nofish. Before testing this I just did a fresh portable install using default tickbox settings. Now upon rechecking, ReaComp was the only FX that was unticked. I wonder why that is, but this explains it. After reinstalling with ReaComp included it loads fine now without missing plugins.
This happens relatively often these days and I start thinking these things really uncheck themselves Eat your heart out Tom Waits! I love this stuff! I'm on my phone now but will check it out this eve. Thanks Ollie. Dang now I have that song in my ear and it won't get out!
Boy, that's plain crazy! Ok, I need sunshine along the day tomorrow and a healthy chunk of rain in the evening. Which faders do I automate for that? Amazing work, Ollie. Very cool Ollie - although I barely understand how this works. Thanks for posting, I am pretty I'll use this on one of my projects.
Originally Posted by gofer. Originally Posted by peter Outstanding effect! Takes me right back to the 70's. Give yourself a wedgie on me, my treat. I appreciate a project like this. Kind of a perfectionist vibe that tickles me. Ollie you are a star! Very realistic indeed I am a radio engineer by trade, hobby musician, radio ham as well as a sometime DJ and have been contemplating something like this for years!
Amazing support guys! So many possibilities I don't know where to begin. I think I'll go eat some chocolate. Ollie, Just a quick thenk you for reminding me that all audio is I love trips back to the basics Thanks again The paramater modulation on THA is absolutely inspiring to me. We jumped it because it was a fence. Scary Good. I was just talking about this with a ham a few weeks ago!
Thanks for mindreading. It's scary good. Is there a way to simulate tuning the receiver? It would make the whistles and such change frequency. Outstanding one question Does it simulate a "Realistic" TM radio, or does it just sound real?
Originally Posted by toddhisattva. Originally Posted by James HE. I'm totally newbie with Reaper, I found this topic making a google search of a VST plugin that would make a random distorsion like short wave reception. I guess it will ask some serious knowledge Obama saying "Reaper is da shit! Originally Posted by LightOfDay.
Last edited by Dannii; at AM. Find More Posts by Dannii. Those output tubes visible in the left hand window panel are as tall as the average person! I couldn't wait until tomorrow. Playing about with this now. The "musicbynumbers" you find is not me or the name I use for my own music.
Originally Posted by ReaDave. Same here. This grabbed my attention immediately. My first qualification when I completed my apprenticeship 25 years ago is "radio tradesman" so this is right up my alley. Thanks everyone for your nice comments! I've almost forgotten about this thing. Originally Posted by on4lao. Last edited by Ollie; at AM. Originally Posted by alanofoz. Takes me back to the late 50s - early 60s. If I'd understood tuned circuits when I was 15 as I did still do a few years later as an Electrical Engineer, I'm sure I could have done better.
Managed to spend a bit of time with a technician at 3GL while I was studying. Mostly making a nuisance of myself I suppose. Still often listen to K-Rock via the internet during the footy season. Originally Posted by Ollie. Didn't see this thread originally so glad it came back around. This should be good stuff the next time I have the opportunity to make a "Pink Floyd" cinematic mix.
I must admit that I have no clue anymore how or where exactly that distortion was introduced, so I can't give you any hints on how to control that further. AllanOfOz, this is especially for you. First pass is through a full range mantle style radio. Second pass is through a cheap transistor radio. The jingle was new to me - a bit after my time there. Good job on the radio emulation - can it emulate a crystal set with old army disposal headphones?
I lived in Elizabeth St Belmont back then, so not much further from the transmitter than you were. One side of the tracks was effectively the technical college, the city side was as good as an offshoot of RMIT, although we liked to think we were independent. When Deakin Uni started some years afterwards many of the courses and lecturers went there, much simplified version. During my student days a fellow student name forgotten had a family member or family friend working at 3GL as a technician.
He seemed to me to be close to retirement but at my age then anyone over 50 probably seemed that way. Can't remember his name. One day I blew a resistor in my multimeter, which had cost me a whole weeks wages of my holiday job. The replacement resistor same price as a milkshake I couldn't afford seemed to result in questionable readings, so my mate took me to see this technician for the first time. Using 3GL's Post Office Box we determined that what should have been ohm was can't remember names, but I remember the value.
Making practical use of my course I calculated that 10k in parallel would get very close to Also that a poor tolerance on the 10k wouldn't matter much. Still have the multimeter. The PO box was a bit like this I moved to Adelaide in '65 to work for Philips at Hendon, a couple of years later to Sydney, later at EMI, then teaching electronics for 40 years at technician level. Then retired to the Blue Mountains.
Never been busier. Last edited by alanofoz; at AM. Thank you for reviving this thread. Definitely nostalgian sounds, well done. RPP I've changed the original splitter. George Orwell. Thank you! This is a real gem, I was looking a realistic AM simulation already for a very long time. But in this current project this is no option, so I need to simulate it.
And it works really beautifully! Thank you so much for sharing it! Bests, - mathis. I'm currently working on a new album and will be using this simulation with a few of my own mods for sections of the album where I'll be adding narration. I wanted the effect of someone tuning in to a distant station and hearing the narration which will lead into various sections of the album.
One thing the simulation doesn't do though is simulate the tuning of a station. April 24, at AM. Reaper and Dolby Atmos Production Suite. Will they talk to each other and export OBA successfully? After reading a discussion form on being able to somehow get the audio in and out of DAPS using Adobe audition , I want to check this out with reaper too.
Reaper is very flexible Daw and is vey inexpensive. One can route upto 64 multichannel tracks how ever they wish. Qualified as best and is always a suggested for immersive audio production by many companies like flux immersive spat revolution - ultimate , dear reality Dear Vr Pro , ebu EBU production suite and fraunhofer Mpeg-h.
While first two are only CBA in the sense they can do channel prints in reaper upto custom config including binaural. But the later two offer even better they support OBA and adm export functionality too. But the problem is it is their own adm and is not compatible with yours. When I am trying to move a mhapi session to a DAPS , I am unable to convert and extract their adm in your dolby atmos conversion tool , it says sample rate mismatch or other error messages but I read all the object audio metadata when I open it in xml, hence I am ultimately left with CBAs and has to assign them as objects in pro-tools but I don't think this is a good practice.
As they are no more act like objects in theory. But the thing is I am prime reaper user and even though it supports adm or cba in immersive you have not listed it in your supported daws. I don't have access to pro tools all the time. Hence its better if we can access DAPS directly using Reaper with the dolby audio bridge and music panner vst. And of course dolby adm export functionality too Other DAWs.
Top Rated Answers. Very similar to the Adobe thread. Reaper works with the Dolby Audio Bridge and the Dolby Atmos Music Panner, your mileage may vary but it transmits both audio and metadata to the Renderer application. Beyond that the ADM they generate needs to have the Dolby Metadata chunk, if Cockos is interested in this functionality then they can work with our team as Steinberg, Avid and Blackmagic have to implement that functionality.
All Answers. I will check this out. Being able to produce authentic dolby atmos mix without the need for transcoding CBAs is our goals, possibly using reaper. We will also place this query on reaper forums, hope soon reaper will extend its support for Dolby atmos adm and tight integrations into the workflows. But it's good to know we can ofcourse start Atmos mixing right away. I will let you know about my mileage soon One more query Question General doubt regarding perception of audio objects in space.
How do you downmix our audio objects that confirms best translations for a stereo and 5. But what about the same content going for a non-dolby Atmos capable or just dolby audio decoders?
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